NNG.m: Algorithm for initializing labels using parameter p. qslssvr_pre.m: Algorithm for initializing quadratic surfaces using parameter C. QSTSVC_pre.m: Implementation of the proposed QSTSVC ...
The ray-casting shown in the demo might look like mesh flat shading. This is because the gif compression algorithm reduces the number of colors available greatly, making the actual smooth shading ...
I have a new paper that describes the extension of the quadric-based algorithm to handle surfaces with material properties. It also contains an improved discussion of the original algorithm. I have ...
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This chapter investigates mutual coupling in finite antenna arrays that are conformal to curved surfaces. It describes a Green's function representation of two quadric surfaces, the cylinder and ...