Up to 96GB of GDDR6 ECC memory At GTC 2025, NVIDIA has unveiled its new RTX PRO 6000 Blackwell GPU series for workstations, ...
Nvidia GPU launches. Alongside the standard Workstation Edition, Nvidia also introduced the Blackwell Max-Q Workstation ...
NVIDIA unveils its new RTX PRO 6000 'Blackwell' graphics card: 24,064 CUDA cores, a huge 96GB of GDDR7 memory, 600W TDP, and ...
Online leaks appear to reveal details of Nvidia's upcoming RTX Pro 6000 Blackwell GPU, which promises to be the company’s ...
With Nvidia RTX 50-series gaming laptops now up for grabs, we're starting to see new GPU benchmarks roll in. Unsurprisingly, the RTX 5090 laptop GPU has become the best-performing mobile graphics ...
If the reports are accurate, Nvidia would be able to use the excess GB100 dies that are within the B200 GPU and incorporate them into the GB202 architecture for the RTX 5090. This could ...
The RTX 5090 and RTX 5080 launch has been a rather ... only a Founders Edition GPU. While this priority access scheme is not going to completely turn the tide of the battle against scalpers ...
This new issue with RTX 5080 cards came via a Reddit post, where user gingeraffe90 shared a GPU-Z screenshot showing their RTX 5080 Founders Edition card with only 104 ROPs, compared to the 112 ...
It seems likely that they're coming at some point, of course, but the RTX 5050 will probably be a laptop-only GPU, based on the rumors we've heard thus far. (They are all about the mobile part ...
In reality the 5070 Ti is likely to cost the same as the RTX 5080 MSRP You can knock 20% off the score if this one ends up a $900+ GPU PC Gamer's got your back Our experienced team dedicates many ...
Its RTX 50 series became Nvidia’s new standard GPU technology. Meanwhile, PhysX floundered because it was not compatible with other GPUs, consoles, and smartphones, Tom’s Hardware noted.
TL;DR: NVIDIA confirmed a production issue affecting 0.5% of GeForce RTX 5090, 5090D, and 5070 Ti cards, leading to fewer ROPs and a 4% performance drop. Users should check ROP counts using GPU-Z ...