I've been trying out Nvidia's new frame-generation tool in everyone's favorite dystopian test game. Here's how it works, and ...
Capcom is responding to worries about the performance of the PC version of Monster Hunter Wilds. Capcom is looking into ways to lower the recommended GPU requirements, in what hopefully is a sign of ...
So, an "upgrade feature." That certainly sounds like some form of integrated backwards compatibility to me, although it's ...
It's reportedly possible to automatically add FSR 4 support to existing FSR 3.1 games for new AMD Radeon RX 9070 gaming GPUs ...
The concept is straightforward: instead of requiring game developers to integrate an entirely new version of FSR, AMD could replace the backend FSR library file. This ...
Instead, it would be looking to make the midrange more affordable, while improving support for features like dynamic upscaling with FSR and boosting ray tracing performance for compatible games.
Unfortunately, it doesn’t look like AMD will even bother competing with the RTX 5090, and it’s still not clear how its new AI-powered FSR 4 upscaling will compare to DLSS 4. Nvidia stands ...
The big picture: When AMD announced the 9900X3D and 9950X3D earlier this month, many gamers anticipated that these processors would deliver even better performance than the Ryzen 7 9800X3D, which ...
Just as Doom: The Dark Ages reveals its system requirements, Ubisoft has also gone ahead and dropped its hardware requirements for Assassin's Creed Shadows. However, one thing that both ...
This minimum requirement is also detailed as requiring an internal resolution of 720p, and upscaling the graphics using DLSS or FSR using the “lowest” graphics setting. Monster Hunter Wilds ...
Black Myth: Wukong | DLSS 4 Announce Video - Captured on GeForce RTX 5090 There are some caveats to Multi Frame Generation, namely that you need at least 60 fps (even if using DLSS upscaling ...