Don't just texture one mesh at a time! StableGen is designed to apply textures to all mesh objects in your scene simultaneously from your defined camera viewpoints. Alternatively, you can choose to ...
Note that it can not convert non-official DXGI formats (e.g. ASTC_4x4) from and to non-dds files. It means you can not use .tga, .hdr, .bmp, .png, and .jpg for them.
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