The Computer History Museum just launched OpenCHM, which digitizes its entire collection for public view and use.
Paralysed individuals are now playing video games using only their thoughts, thanks to Neuralink's brain-computer interface.
New narrative-guided media intelligence transforms scattered digital memories into a searchable, story-aware personal ...
Located in the lower level of University Crossing, Rowdy's Esports Arena features 50 PC gaming stations, as well as console ...
If your devices only support up to 4K at 60Hz, a "premium high-speed" HDMI cable (18Gbps, HDMI 2.0) is perfectly fine. Again, just avoid really old or thin cables. Early HDMI cables (HDMI 1.4 or older ...
Small enough to fit on a keychain, Openterface KVM-GO is a tiny, open-source hardware KVM-over-USB gadget available with an HDMI, DisplayPort (DP), or VGA connector and is designed for headless device ...
A drone light show in Chongqing highlights China’s ability to control thousands of drones simultaneously using a single automated system. A Chinese technology team demonstrated advanced swarm drone ...
Update October 21, 05:08 EDT: Microsoft has released the KB5070773 emergency update to fix this issue. Microsoft has confirmed that this month's security updates disable USB mice and keyboards in the ...
RODE is rolling out a major firmware update for the RODECaster Video this week that turns the iPhone into a powerful wireless camera source. The update adds NDI support and is available now at no ...
The company’s Jetson Thor robotics computers can hear, detect patterns, make decisions and act — using generative AI tech that’s largely available now. Nvidia CEO Jensen Huang sees a future where ...
One of the first American videogame magazines is now available for anyone to read, enjoy, and remix thanks to the Video Game History Foundation. Computer Entertainer, which ran from 1982 to 1990, ...
Before EGM, GamePro, and a legion of other video game magazines, Computer Entertainer was one of the first publications to cover the industry in the early '80s. Now, the Video Game History Foundation ...